Combination Super Heavy - Streetle - Slicks - Weight Glider Beginning - After the "Go!" do a Right Hop - Left Hop - Neutral Hop, and then a Right Slide. After the slide, softdrift (pad at 45° or less, in few word on north-west) to the left, and get the Super Mini Turbo. Before you land, move your stick to the right, and right before landing, start a softdrift to the left to get your MT. Spoiler: Example First Plane After you do the MT, do a right hop then charge a MT drifting to the right, landing on the little ramp. Release your MT as quick as possible then do a Left Hop, followed by the following slide pattern Left - Right - Right - Left - Right. After the right slide, you start your left drift on the ramp. Doing it correctly should reward you with the low ramp, which you can see what it looks like done correctly below. Spoiler: Example 2nd Plane After performing the low ramp, charge a SMT, and release it as soon as possible, then perform a Right Hop, and then the Right Drift off the ramp. The Right Drift is softdrifted Shortcut After you land from the ramp, keep your drift going, and shroom through the cut, going a bit wide and then pulling in tight to get the SMT. Right before your shroom runs out, release your SMT, and do the following hop pattern Left - Left - Right - Left - Right - Left . After the left hop, do a left slide and then perform a left drift. Spoiler: Example Pre-Glider After releasing the MT, do the following hop pattern on the boost panels: Right - Right - Left - Right - Left - Right - Left , short pause, then perform a left hop onto the glider, this will give you the fast glider, which saves roughly .2 Spoiler: Example Anti-Gravity While still in the glider, hold to the right to get the best angle when you land. Once you land, drift to the right to grab a MT as soon as possible. Release the MT, and begin to get a SMT. Once you release the SMT, do the following slide pattern: Left - Right - Left. Glider Once you are in the glider, you will need to trick off the airplane (this is slightly faster). Once you get the trick, aim for the 3 coins, which 3 doesn't matter, as long as you get 3 from the glider. The easiest 3 coins to get would be the one all the way on the left, the middle one, and the top one. Spoiler: Example Ending Land towards the left side of the track, and perform a left slide, then start a left drift to get the MT. Release the MT, and softdrift to the right, going through the crates, and getting a SMT. Once you get your SMT release it and do the following hop pattern: Left - Left - Right - Left - Right . Then perform the following slide pattern: Left - Right - Right - Left (drift). The left slide leads into the beginning SMT of lap 2 Spoiler: Example End of Lap 1 - - - - - Differences for Lap 2 and 3 Low Glider On the anti-gravity section, when you're about to release your SMT, release it as late as possible, and do 3 slides. If you do it correctly, you will get the low glider. The low glider saves roughly .1xx as compared to the normal glider, so it's good to get lap 2 and 3. Spoiler: Example of Low Glider Crate Patterns The Lap 2 crates are in a really awkward place, so to get the SMT, you'll need to grind the wide area of the crates. Basically what you'll need to do, is get the drift for the SMT as usual, but you need to get small air from the edge of the trickable area, softdrift to get your SMT as quick as possible, then do the same hop pattern as lap 1. Spoiler: Example Lap 3, you don't get the SMT, but instead you get a boosted trick off the last ramp, and do the following hop pattern: Right - Left - Right - Left , and then you've thus completed the run! Spoiler: Example Hopefully this guide was helpful and easy to understand. This track is fun to TT so hopefully you try it sometime!