Mario Kart Wii on YouTube Part 1: Overview The Height of YouTube Activity I first discovered the competitive side of Mario Kart Wii in early-mid 2011. This was during the halfway point of the game's lifespan. At this point, arguably, this was the height of the game's content on YouTube. Various directors were publishing videos of Mario Kart Wii on their own growing channels and community channels such as NinBuzz. Many of these directors became popular and were active on YouTube, and this period of time, in my opinion, was the height of MKW on YouTube. Channels like Mario Kart Cinema and Kart Network were created; various players (including myself) began uploading. Despite the activity, only so many uploaders became well-known off of YouTube. This height of activity only lasted through 2012. Why is this? Opinions may vary, but in my book there was only one lacking factor: Originality. Content Not many Mario Kart Wii uploaders became successful. Only a handful, actually. The ones that did become popular had original content. They introduced things nobody had ever done, and sometimes things people hadn't even thought of. I'll name some of those people that most, if not all of us know of. Troy, Sword, Wrath, Eirik, and Mr. Bean. These five (and some others, somewhat lesser known) introduced original content and optimized other ideas. I'll list some things these five introduced. Troy: Series' such as "Rate That Custom Track, "Fail and Recovery, and "Olympics." Sword: Comedic skits and compilations. Wrath: Unique compilations, series' such as "Epic Moments." Eirik: Heavily edited montages and compilations, series' such as "Top 5 Plays of the Week." Mr. Bean: Introduced new gameplay mechanics and modifications. Meanwhile, the rest of the community was uploading the same basic things. Unedited Worldwide races, and selected races from clan wars. Some tried to drive the community to bring original content, such as Eggdings and Calvin, but at that point the YouTube scene had become inactive. Well-known uploaders faded out of activity, motivation from smaller uploaders was lost, and by around early 2013 the YouTube scene had all but disappeared. It's a shame, there were a lot of things this game had to offer. I have high hopes that Mario Kart 8 will revive this community on YouTube and new and original ideas will be introduced. What should we expect for Mario Kart 8? What ideas do you have? Join me next time as I give my thoughts on some new, entertaining possibilities, and even some of my own plans. Thank you for reading!