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Help with custom RR7 music?

Discussion in 'Modding' started by Starwort, May 21, 2017.

  1. Starwort

    Starwort

    Joined:
    May 20, 2017
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    I'm trying to insert Calamari Inkantation (Splatoon music) over RR7's music, but it keeps crashing after 4-6 seconds of gameplay, after cutting out at 2-3 seconds. Does anyone have any idea why (My file is multi-channel, and is smaller than the original. I am using NTR and CTGP-7. I inserted the STRM_RAINBOW_ROAD_N.bcstm file to the same place as the other sound files (F:\CTGP-7\gamefs\Sound\stream). Is there another file I need to edit, or am I doing something wrong? Additionally, I see that some of CTGP-7's music is larger than the original, so can I do that as well?

    BCSTM files:
    Here

    Thanks in advance for any and all help :).
     
  2. Mence

    Mence

    • Founding Member
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    Rainbow Road is a multi-channel track. It uses 4 channels, so you will need to create 4 audio channels in Audacity. Similar to MKW's multi-channel BRSTM's.
     
  3. Starwort

    Starwort

    Joined:
    May 20, 2017
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    Male
    I have 4 channels (2 streams = 4 channels) -- That's why I included a link to the BCSTMs.

    Thanks anyway though!

    I am slightly noobish at this, but not that noobish! (I already found that bit on here ;))


    ALSO: I won't be able to respond for about 5 days :/
    When I come back I might see a few helpful comments!

    EDIT: Now back!



    Additional - what does the ctr_dash.bcsar file in the /Sound folder (I think, not looking at the filesystem atm Looked at the gamefs folder of CTGP-7) do? Is that a required patch for cbgm (custom background music)? (Like MKWii's revo_kart.brsar file, that needed to be patched for longer songs)
     
    Last edited: May 29, 2017

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